Track
Read the block speed and the remaining landing surface.
Stackrise explores a clean one-tap stacking loop where the surviving overlap becomes the foundation for everything above it.
A moving block crosses the tower. One tap commits the placement. Any overhang is cut away, making the next landing surface smaller and the tower more fragile.
The prototype is testing whether anchors, changing skyline themes, and clean perfect-placement feedback create enough variation to support longer score runs.
Read the block speed and the remaining landing surface.
Tap once to lock the block into the tower.
Keep as much overlap as possible for the next level.
Build height, trigger themes, and protect the run.
Place moving blocks, preserve the overlap, and climb through changing skyline themes without losing your anchors.
Placement, trimming, and perfect hits need crisp feedback.
The player should understand how every miss changes the future.
Themes and anchors should add texture without obscuring the simple rule.
Stackrise remains in mechanic review. Production scope, final visual identity, monetization, platforms, and release timing will only be defined if the core loop passes validation.
Explore the other live and experimental games in the portfolio.